Proximity HTML5 game for Pokki is now Open Source
Last week, we announced Proximity for Pokki. Tonight – in hopes of helping other game developers get off the ground with HTML5 games and/or developing new apps for Pokki – we’re making the code for...
View ArticleFree app: Trello Burndown
BlueLine Games is a small team and we NEED to move fast (time is money!). Because of this we need awesome (and lightweight) project managment solutions. Thanks to recommendations from Vicky Carlsson we...
View ArticleTrello Burndown is open source!
Recently, we made one of our internal tools publicly available: Burndown charts for Trello. It’s been surprisingly successful: all we did was blog about it and there are about 100 users who have logged...
View ArticleDrawString() to fit text to a Rectangle in XNA
It seems that there are a number of implementations of fitting several lines of text (of a specific size) into a rectangle and wrapping them (we wrote one too), but I was surprised that...
View ArticleKonami Code in XNA – for Windows, Xbox, and Windows Phone (WP7)
The Konami Code is a fun part of gaming culture and a very common method for adding Easter Eggs to games. After more than a year of work on Hive, I started thinking how absurd it was that we don’t have...
View ArticleBurndown for Trello gets flame decals!
Not literally… but we made the site faster! Our app that makes burndown charts for Trello has received a number of improvements in the past couple of weeks. A couple of days ago, we made the AJAX...
View ArticleSimple single-file PHP script for combining JS / CSS assets
Combining Assets One of the basic tenets of making a web-page load quickly is reducing the number of HTTP requests that your page makes. One very common way of doing this, is assuring that all of your...
View ArticleIntroducing “BlueZebra” a GPL command-line Reversi AI
Today, we’re releasing some Open Source freeware! As part of creating our next game (Reversi for PC, Mac, and Linux on Steam), we wanted to make use of some of the great AI that’s already been written...
View ArticleHow to slow your framerate in XNA / Monogame / FNA
Sometimes, you may need to slow-down your framerate to test certain behavior in your game/app as it would appear on really bad hardware. The following snippet lets you easily tweak a framerate at...
View ArticleSimple project-sharing page (open source) in PHP
When reading a great article from the creators of Soma Water about how they raised $100,000 in 10 days on Kickstarter, the shared the idea of this share-page that they sent to their closest friends...
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